


- #CRUSADER NO REMORSE SILENCER GENERATOR#
- #CRUSADER NO REMORSE SILENCER MANUAL#
- #CRUSADER NO REMORSE SILENCER PC#
In charge of the WEC is chairman Nathaniel Draygan, the game’s principle antagonist, and a politician possessed of such ruthlessness and cunning that he would make Machiavelli look like a benevolent saint by comparison. The once-admirable goals of this political and economic behemoth have long been forgotten by the greedy politicians and wealthy conglomerates which rule it, and there exists an ever expanding gulf between the rich and the poor, many of whom now struggle to survive in a society that has forgotten them. Look beneath the surface, however, and things are far less congenial than they first appear. A unification of the globe’s population and resources under a single, controlling entity, the future seems bright for the world’s citizens. Set some time in the 22nd century, society has been brought to the brink of collapse by endless corruption, economic failure and political strife.įrom the ashes of a succession of failed governments and broken nations rises the World Economic Consortium, commonly referred to as the WEC.
#CRUSADER NO REMORSE SILENCER GENERATOR#
Almost every box, barrel, or power generator can be blown to smithereens with a few well-placed shots, and it was even possible to knock certain items off tables and other surfaces it’s not a true physics system by any means, but it seemed incredibly cool at the time.Īs with so many of Origin’s games, the storyline and supporting fiction would be as important to creating an engaging experience as fancy graphics and explosions.
#CRUSADER NO REMORSE SILENCER PC#
While these versions do include a scrolling playfield, the lower screen resolution result in blurry, heavily aliased images that can’t hold a candle to the relative majesty of the PC version.Ĭomplimenting the state-of-the-art visuals was a level of interactivity and destruction in it’s level environments that was unprecedented at the time. In an interview with Retro Gamer Magazine (116), Zurovec himself concedes that the team had to remove scrolling from the game because no PC was capable of delivering a smooth enough framerate at such a high resolution.Īny doubts regarding this trade-off quickly evaporate when you compare the relative ugliness of the PS1 and Saturn ports. Unfortunately, this decision came with one major drawback. The fidelity offered by this many pixels meant that game’s visuals could be rendered in very high detail, creating a sense of realism unlike anything else at the time. Use the small media player just above "Community Soundtrack Rating Average.One of the most advanced aspects of the game was the decision to target a screen resolution of resolution of 640×480 with 256 colours. TopLine WEC Newsletter (PDF) - see if you can spot the link to System Shock
#CRUSADER NO REMORSE SILENCER MANUAL#
"Captured" WEC Manual (PDF) - with annotations by Wizard Despite the nitpicky technical flaws, it's a fun, easily-overlooked action game which doesn't recycle its environments too much. Mouse-based aiming is available, but given the placement of the keys, it's not a terribly viable option. Sometimes while trying to walk along or past an obstacle the game will freak out a little and change the Silencer's position slightly. The cutscenes have subtitles available, and I've left them in the videos, but due to what I guess are space constraints, the subtitles can differ a bit from what the person is actually saying.Ĭontrols are a little awkward and the sense of movement is stiff and has a grid-based feel to it. The missions are broken up by interlude sessions where the Silencer returns to the Resistance base to rearm and talk to Resistance members via FMV cutscenes. The weapons can be found on-site or purchased from Weasel, the Resistance's arms dealer. In turn, the Silencer gains access to more powerful weapons to help even the odds. The game plays out over several lengthy missions, each one pitting the Silencer against tougher and more advanced enemies and situations. After a mission gone bad, the Silencer defects to the Resistance. The player takes on the role of a rogue Silencer, an elite soldier in the employ of the World Economic Consortium, your standard-issue dystopian-future corrupt mega-corporation which controls pretty much the whole world. The game had a sequel, Crusader: No Regret, and was notable for its heavily destructible environments. The game was released for the PC, Sega Saturn, and Sony Playstation. Crusader: No Remorse is an isometric-perspective action game made by Origin Systems in 1995.
